
Most promising games on the horizon or 
those I still want to review/play in some semblance of order:
The real sexy stuff first:
      
        - Spore; EA; Maxis; ETA 2007; Evolution 
        gets a make over by a master?
 
        - 
        War-Front - Turning Point; Digital Reality; WWII with a sci-twist; 
        movies look great; ETA Fall 2006
 
        - 
        Pacific Storm
 
        - Supreme Commander (Gas 
        Powered Games) ETA Q1 2007
 
        - Rome Total War: Alexander, EA, ETA 
        Summer 2006
 
        - Command and Conquer 3: Tiberian Wars, 
        EA, ETA 2007
 
        - Enemy Territory: Quake Wars, id 
        Software, ETA October 2006
 
        - Battlefield 2142, EA - Battlefield 2 
        goes futuristic
 
        - Maelstrom; Digital Reality; same 
        engine as Perimeter; nice game concept but graphics in demo looking 
        pretty light even on high end machine
 
        - Paraworld; SEK; ETA Sept; Dinocrisis meats real RTS?
 
        - 
        Alliance - 
        Future Combat; 
        Gameyus Interactive; another C&C clone; more Act of War?
 
        - 
        Faces of War 
        Ubisoft
 
        - Crisis (Far Cry 2); Crytek; ETA Spring 
        2007
 
        - Take Command, 
        Paradox Interactive
 
        - 
        The Guild 2; JoWood; will it be 
        that much better than its innovative original; not that on JoWood home 
        page the link is via an un-translated (German) graphic - not a good sign
 
        - Medieval 2: Total War: British gaming 
        firm goes back to britches with latest game engine; ETA Nov 2006
 
        - Joint Task Force (now 
        demo available 
        Aug 2006)
 
        - 
        HellGate London, TimeGate Studios, ETA 
        October 2006
 
        - 
        
        Overlord, Codemasters, Triumph Studios; (cross between Black and 
        White and Diggles?) ETA Summer 2007
 
      
      

      
The less sexy but interesting:
      
        - Navy Field
 
        - Perimeter: Emperor's Testament, 
        Codemasters 
 
        - Middle Earth Online
 
        - 
        Empire in Arms the Napoleonic 
        Wars of 1805 - 1815
 
        - Bioshock 
        Take-Two, Irrational Games
 
        - Space Rangers 2,
        1c Company 
        (published, not yet reviewed)
 
        - Heart of Empire, 
        Paradox Interactive
 
        - 
        Battlefields! Combined Arms Land Operations in World War II  
 
        - Imperial Galactica III: Genesis (game 
        cancelled!)
 
        - Raider Operations, 
        HSR
 
        - Road to Moscow, 
        Interactive Magic
         
        
 
        - 
        Star Chamber - Harbinger Sage Matrix 
        Games
 
        - Panzer Command: Operation Winter Storm 
        Matrix Games
 
        - Nuclear Dawn: Half Life 2 new gen; 
        looks like we could have a new gen
 
        - Age of Empire III: The Warchiefs; 
        looks like more of the same?
 
        - Europa Universalis III; Paradox; ETA 
        2007; can it get more complex even with a new 3D engine?
 
        - Sid Meier's Railroad; Firaxis; the 
        originator goes back to his and our roots
 
        - Star Wars Empire at War: Forces of 
        Corruption; ETA Fall 200
 
        - Battlegrounds: American Civil War
 
        - Company of Heroes, Relic
 
        - Glory of the Roman Empire, cdv
 
        - Star Trek: Legacy (finally a real RTS 
        in the ST universe?)
 
        - CivCity: Rome, Fireaxis
 
      
      
Just released - under review:
        - Prey - on Doom III engine; innovations 
        in game play (gravity, alternative reality) pretty good game play; dont 
        play too late at night...
 
        - TitanQuest - Dialblo III - excellent - 
        leader in its class
 
        - Rise and Fall - Civilizations at War - 
        crap, dont bother; nice innovation with Hero mode but actual "strategy" 
        game is not that big of a strategy at all; same basic harvest and build 
        model
 
        - SpellForece 2 (released June 2006 - 
        under review)
 
        - Star Wars Empire at War (Released Feb 
        2006 - under review)
 
        - Rise of Nations (II) Rise of Legends 
        (Released May 2006 - under review)
 
      
      
Screen shot from now defunct "Road to Moscow"; 
the promise of such fluid (and hence realistic) involvement with the game was 
staggering - and probably what prevented anything other than a real large budget 
to make real
      

Forever interesting MMO